Well as you might be able to tell my schedule has been pretty crazy and kept me from being able to do all that I would have liked on this forum but hey better late than never.
So anyways, an update on my life. I just finished my first sculpture piece in 3D Design and it was one of the most frustrating thing I believe I have ever done. If you read some of my earlier posts you probably heard and could possibly viscerally taste my hatred of wire work but that is beside the point. My assignment was to create a piece that captured the word "precarious". Well my process was one of trial and error
trying to figure out what the word entailed as far as attributes and charcteristics. I began to formulate ideas and images that would evoke a sense that my sculpture was so grossly out of wack that it could fall over and all the components roll across the room. So I made a sculpture that would do just that. I created a wire armature that was a cube, It had a single shaved corner that would form a tiny tiny base for the rest of the sculpture to balance on and give the impression of "How does that work?" "Doesn't that defy some law of modern physics?" as well as other phrases that showed my audiences preconceptions of what was possible was breaking down. I then constructed internal elements that utilized no wire connects only balance to exaggerate the instability of the project as a whole and to draw attention into the form.
This might all sound fine and dandy but there were a lot of lessons taken from that project.
1. Be You
2. Have a Plan
3. Relax and Enjoy
1. Being true to your vision is important. If you miss this then you aren't creating for yourself but for your professor. Getting wrapped up in how it will be received, how it will be graded, will it be good enough or any of the other million things we throw around in our brains. Be true to yourself. If you put your best work out then that, as stated in some of my other posts, is an achievement unto it self. Focus not on your grade but on creating the best work you are capable of regardless of any fleeting judgement made about it.
2. Having a plan is really basic and really really important. Without a plan you will accomplish nothing and your deadlines will creep up on you like a prowling lion. Make a plan and stick to it.
3. Relaxing is a resource that most people believe is only for the weak who can't handle the stress of working. Contrary to popular belief this is actually very important. You can not make any of the above steps happen if this is not in place before hand. If you try and throw your best work together in a tense aggravated state you are going to a) rush in and screw things up lacing tip #2. or B) you are not going to think straight and are going to cut off any and all circulation to the creative lobe of your brain not easy to be creative when you would rather slam your head through a wall than paint or draw or write. Let the ideas flow from a relaxed mind.
What do you do to get the creativity flowing? When you are working on projects what tips do you have?
Monday, September 14, 2009
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